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One young entrepreneur’s million-dollar idea in mobile gaming

A Princeton dropout makes waves with mobile gaming and payment services.

In the fall of 2007, Seth Priebatsch was a freshman at Princeton. A year later, he dropped out. By 2011, he was head of a company valued at nine figures.

The 23-year-old is the self-proclaimed “chief ninja” of Scvngr, a real-world, location-based gaming system, and its new mobile payment service, LevelUp. Priebatsch’s record of entrepreneurship stems back to high school, when he ran a print manufacturing startup called Postcard Tech. He cut his teeth turning out college applications while managing factory operations in Hong Kong and a distribution center in Boston.

At Princeton, Priebatsch turned his attention to another field: gaming. “I really started getting fascinated with how much I and everyone else in the engineering department enjoyed games,” he says, “but I also enjoyed actually going outside.”

…to read this article in full, visit leading US entrepreneurial resource, Entrepreneur.com.

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Entrepreneur.com

Entrepreneur.com

Entrepreneur Magazine has been inspiring, informing and celebrating entrepreneurs since 1973. Entrepreneur.com offers real solutions to the challenges faced by entrepreneurs, including tips, tools and insider news to help build – and grow – businesses.

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